···11-/**
22- * A Kingdom structure.
33- * @typedef {Object} Kingdom
44- * @property {string} name - The name of the Kingdom
55- * @property {string} charter - The id of the charter
66- * @property {string} government - The id of the government
77- * @property {string} heartland - The id of the heartland
88- * @property {string[]} boosts - An array of free boosts for the Kingdom
99- * @property {object} leaders - Leaders of the kingdom.
1010- * @property {string[]} feats - An array of feats for the Kingdom
1111- * @property {number} size - The size of the Kingdom
1212- * @property {object} resourceDice - The resource dice for the Kingdom
1313- * @property {object} commodities - The commodities for the Kingdom
1414- * @property {object} resourcePoints - The resource points for the Kingdom
1515- * @property {object} unrest - The unrest for the Kingdom
1616- * @property {object} ruin - The ruin for the Kingdom
1717- * @property {object[]} groups - Other groups the Kingdom has relations with
1818- * @property {object} krp - The Kingdom Reputation Points
1919- * @property {string[]} settlements - An array of Scene IDs for the Kingdom's settlements
2020- * @property {number} level - The level of the Kingdom
2121- */
2222-export class Kingdom {
2323-}