···11+/**
22+ * A Kingdom structure.
33+ * @typedef {Object} Kingdom
44+ * @property {string} name - The name of the Kingdom
55+ * @property {string} charter - The id of the charter
66+ * @property {string} government - The id of the government
77+ * @property {string} heartland - The id of the heartland
88+ * @property {string[]} boosts - An array of free boosts for the Kingdom
99+ * @property {object} leaders - Leaders of the kingdom.
1010+ * @property {string[]} feats - An array of feats for the Kingdom
1111+ * @property {number} size - The size of the Kingdom
1212+ * @property {object} resourceDice - The resource dice for the Kingdom
1313+ * @property {object} commodities - The commodities for the Kingdom
1414+ * @property {object} resourcePoints - The resource points for the Kingdom
1515+ * @property {object} unrest - The unrest for the Kingdom
1616+ * @property {object} ruin - The ruin for the Kingdom
1717+ * @property {object[]} groups - Other groups the Kingdom has relations with
1818+ * @property {object} krp - The Kingdom Reputation Points
1919+ * @property {string[]} settlements - An array of Scene IDs for the Kingdom's settlements
2020+ * @property {number} level - The level of the Kingdom
2121+ */
122export default class Kingdom {
223324}