A Gleam implementation of the Scoundrel solo card game munksgaard.me/scoundrel
lustre scoundrel gleam card game

merge two `attribute.class`

+1 -1
+1 -1
src/scoundrel.gleam
··· 123 123 fn room_info(s: state.State) -> Element(Msg) { 124 124 let available_actions = state.available_actions(s) 125 125 use <- util.unpipe(html.div( 126 - [attribute.class("grid"), attribute.class("grid-cols-4 w-full")], 126 + [attribute.class("grid grid-cols-4 w-full")], 127 127 _, 128 128 )) 129 129 use maybe_card, s <- room.map(s.room)