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cleanroom implementation of a chess engine. doesn't work :)
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this isn't going to work anymore i don't think
nove.dev
8 months ago
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893089bc
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src
lib.rs
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src/lib.rs
···
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source_rank.is_none_or(|rank| rank == lp.rank)
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&& source_file.is_none_or(|file| file == lp.file)
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})
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-
.find(|lp| self.valid_moves(lp).contains((dest_file, dest_rank)))
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+
.find(|lp| self.valid_moves(lp.clone()).contains(&(dest_file, dest_rank)))
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.unwrap();
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self.capture_if_possible(dest_file, dest_rank);
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piece_to_move.rank = dest_rank;
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piece_to_move.file = dest_file;
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}
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-
fn valid_moves(&self, lp: LocatedPiece) -> Vec<(usize, usize)> {
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let mut moves = vec![];j
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+
fn valid_moves(&self, lp: &LocatedPiece) -> Vec<(usize, usize)> {
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+
let mut moves = vec![];
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match lp.piece {
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Piece::Pawn => ,//todo: en passant (requires a list of moves to keep track of whether the previous
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//move was one that is en passantable?)