···11+# Screen Manager
22+33+This is an example on how to use multiple screens within a game.
44+55+Each screen owns its own
66+77+* `Update()` logic
88+* `Render()` logic
99+* `OnEnter()` logic
1010+1111+A possible extension would be an `OnExit()` logic.
1212+1313+## Screens
1414+1515+- `ScreenGame`: The main game screen/Start Screen. Obviously this is up to you whether you want to have a splash screen here or draw the main game.
1616+- `ScreenE`: The screen for the "E" key.
1717+- `ScreenS`: The screen for the "S" key.
1818+- `ScreenN`: The screen for the "N" key.
1919+- `ScreenW`: The screen for the "W" key.